There were some conceptual game mechanics notes I developed on Sublime that I left on my desk in our bedroom. My wife happened to notice them and briefly read through some of them. This caused a bit of a stir.
You see, my 'old' obsessive behavior with MMO's and single player RPG's: I used to make paper hand-written notes on my various characters, game maps, and quests. As any gamer married to a non-gamer knows, this was an extremely sore point in our relationship in the past and at times continues to be a 'hot' issue.
Anyway, she restrained herself, apparently unsure of what exactly she was looking at but concerned on what it might be--more maps and junk on the 'useless' games that were being played. So I explained my humble foray into game development...
Well she kind of understood in a wary sort of way.. however the existence of a C++ text with notes that was also in our bedroom allayed her concerns.
Disaster averted! Lucky for the future players of Subliminal.
Tuesday, February 5, 2008
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1 comment:
Very interesting. I'm anxious to hear more about Sublime. What type of engine do you intend to use?
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